Supercell | Muse by Clios https://musebyclios.com Discover the latest creative marketing and advertising news. Muse by Clio is the premier news site covering creativity in advertising and beyond. Mon, 29 Jul 2024 22:02:12 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 https://clio-muse-prod-media.s3.amazonaws.com/wp-content/uploads/2024/07/12035206/cropped-muse_favicon-32x32.png Supercell | Muse by Clios https://musebyclios.com 32 32 Supercell's 'Squad Busters' Trailer Overflows With Celebs https://musebyclios.com/film-tv/supercells-squad-busters-trailer-overflowing-celebs/?utm_source=rss&utm_medium=rss&utm_campaign=supercells-squad-busters-trailer-overflows-with-celebs https://musebyclios.com/film-tv/supercells-squad-busters-trailer-overflowing-celebs/#respond Wed, 29 May 2024 16:45:00 +0000 https://musebyclios.com/uncategorized/supercells-squad-busters-trailer-overflows-with-celebs/ Supercell’s trailer for “Squad Busters,” its first global game in five years, will make you laugh, count celeb sightings and love Nickelback. Ok, maybe not the latter, but you will have the band stuck in your head. Uncommon and director Jody Hill created the 5-minute trailer below. It begins with Chris Hemsworth, Christina Ricci, Ken […]

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Supercell’s trailer for “Squad Busters,” its first global game in five years, will make you laugh, count celeb sightings and love Nickelback. Ok, maybe not the latter, but you will have the band stuck in your head.

Uncommon and director Jody Hill created the 5-minute trailer below. It begins with Chris Hemsworth, Christina Ricci, Ken Jeong, Will Arnett and Auli’i Cravalho as characters from prior Supercell games who join forces to wake a man out of bed.

The squad follows this guy everywhere. They help him land a job he’s not qualified for and even lend a hand, as it were, for his … bathroom business. (A highlight for us was the squad’s impassioned carpool karaoke of Nickelback’s “How You Remind Me.”)

When our group encounters another player’s squad, we see Hollywood celebs pitted against social media stars Bella Poarch, Thoren Bradley, Gabriela Moura, ZHC … and Dolph Lundgren (alas, not Old Spice’s deepfake version.)

Keep an eye out for Dude With Sign—Seth Phillips—and his “I’m here to appeal to a younger audience” poster.

“It pretty much had to be Nickleback,” Sam Walker, ECD at Uncommon, tells Muse.  “How You Remind Me” is a massive, massive song but you’ll be hard pushed to find anyone who’ll say they’re a fan. It’s like everyone’s guilty pleasure. And the idea of Will Arnett as Greg letting loose at the climax of the song was guaranteed of being a moment. And even though we had to sing it ourselves at full volume in the script presentation to convince everyone, it was worth it in the end. It’s hard to imagine any other song now, to be honest.”

Video Reference
Supercell | Life's More Fun When You SQUAD UP!

“To mark this launch, our team wanted to create a show-stopping moment, so it felt fitting to have Hollywood icons face off against social media stars in a fun way, showing that life really is more fun when you’re with a squad,” says Ilkka Paananen, CEO of Supercell.

Are we having fun, yet? Indeed.

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Fans of Brawl Stars, the Video Game, Helped Animate Its New Ad Frame by Frame https://musebyclios.com/gaming/fans-brawl-stars-video-game-helped-animate-its-new-ad-frame-frame/?utm_source=rss&utm_medium=rss&utm_campaign=fans-of-brawl-stars-the-video-game-helped-animate-its-new-ad-frame-by-frame https://musebyclios.com/gaming/fans-brawl-stars-video-game-helped-animate-its-new-ad-frame-frame/#respond Wed, 23 Oct 2019 15:30:00 +0000 https://musebyclios.com/uncategorized/fans-of-brawl-stars-the-video-game-helped-animate-its-new-ad-frame-by-frame/ Whoa, dudes from Brawl Stars, everything about your digital world—from the sky above and earth below to your weaponry, clothing, hair, skin and eyes—keeps very rapidly changing color!  To drive engagement with the mobile game’s community, digital agency Waste and its design studio This Thing of Ours dropped batches of black-and-white animation frames on Reddit […]

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Whoa, dudes from Brawl Stars, everything about your digital world—from the sky above and earth below to your weaponry, clothing, hair, skin and eyes—keeps very rapidly changing color! 

To drive engagement with the mobile game’s community, digital agency Waste and its design studio This Thing of Ours dropped batches of black-and-white animation frames on Reddit and invited fans of the mobile game to color them in.

All told, the U.K. shop received 700 frame submissions, of which 296 were used to create this extremely frenetic 25-second promo film:

“The idea was inspired by a Johnny Cash fan film from a few years ago, where fans messed about with individual frames,” Waste associate creative director Benny Bentham tells Muse. “That was our jumping-off point to creating something, a blank canvas, where people could share their creativity and individuality—and have fun while doing it.”

Here are some of the original line drawings:

“We gave them complete creative freedom,” says Harry Fairfax-Jones, Waste’s business director for gaming. “They could do anything they wanted with the frames, and they really went for it. The process was simple: We dropped the frames in four batches on Reddit. The community chose a frame to color in. They then shared it back on Reddit. Once all the frames were done, we chose the very best and stitched it back together into the final film, prompting them to get involved with real in-game rewards and to get their name in the credits.”

This particular slice of user-generated mayhem made sense because “fan art is massive in the Brawl Stars community—they just can’t stop making awesome stuff,” says Bentham. “Brawlimation was the perfect way to bring them together to create something truly epic.” 

“The most important thing for us was to make sure there was as much variety in the frames as possible, to reflect the individuality of the community—and we knew it would add to the aesthetic of the final film,” he says. “We also dropped the rate down to 12 frames per second, so it didn’t fly by in a blur but allowed people to catch a glimpse of each frame as it played out.” 

Oh no, those images didn’t fly by at all. Excuse us while we peel our eyeballs off the wall. 

“The entire story was crafted to be a frenetic montage of Brawler action,” explains motion director Alex Robinson. “Every single frame needed to be interesting for someone to color in—and that meant each and every Brawler in the film played an equal role. Each one performs a cool move, and each one passes the action to the next character.” 

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